Integrating Local Wisdom into STEAM-A (Science, Technology, Engineering, Arts, Mathematics, and Animation) Learning in Elementary Schools to Improve Numeracy and Science Literacy
Numeracy and science literacy are important foundations in basic education that play a major role in shaping students' logical, critical, and creative thinking patterns. However, various national and international assessment results show that the numeracy and science literacy achievements of elementary school students in Indonesia, especially in Java and Bali, are still relatively low. This condition encourages the need for contextual, enjoyable, and integrated learning innovations with local culture. This study aims to examine the application of the STEAM-A (Science, Technology, Engineering, Arts, Mathematics, and Animation) learning model based on local wisdom as a strategic effort to improve numeracy and science literacy at the elementary school level. This study employs a mixed-method approach, combining quantitative and qualitative methods to obtain comprehensive and in-depth data, conducted at four elementary schools in Java and Bali by incorporating STEAM-A elements. Data collection techniques include classroom observation, in-depth interviews with teachers and students, documentation, analysis of learning artifacts, and questionnaires. Data analysis was conducted quantitatively using t-tests to measure learning effectiveness based on pre-test and post-test results, as well as qualitatively using thematic analysis. The results of the study indicate that the integration of STEAM-A with local wisdom content, such as batik, gamelan, subak, and traditional games, is capable of creating a holistic and meaningful learning environment. Students showed significant improvements in numeracy skills, scientific concept understanding, and critical and collaborative thinking skills. Teachers also reported that this approach increased students' motivation to learn and their connection to local culture. Thus, the STEAM-A model based on local wisdom is not only effective in improving academic achievement but also contributes to cultural preservation and character development in students. This study recommends the development of a contextual curriculum that integrates STEAM-A and local culture as one of the national strategies for improving the quality of basic education in Indonesia.